Voice of Hadar - Monsters

Voice of Hadar
Medium aberrant humanoid
Level 17 Elite Artillery XP 3200

HP 244; Bloodied 122Initiative +12
AC 31, Fortitude 28, Reflex 29, Will 30Perception+10
Speed 6Darkvision
Saving Throws +2; Action Points 1

Traits

Dying Embers (fire, necrotic) ✦ Aura 2

While the voice is bloodied, any enemy in the aura that hits the voice with an attack takes 10 fire and necrotic damage.

Standard Actions

(⚔) Draining Consumption (fire, necrotic) ✦ At-Will

Attack: Melee 1 (one or two creatures); +22 vs. Fortitude. If the voice targets only one creature, it can make this attack twice against that creature.

Hit: 3d6 + 14 fire and necrotic damage, and the voice gains 10 temporary hit points.

(➶) Draining Consumption (fire, necrotic) ✦ At-Will

Attack: Ranged 10 (one or two creatures); +22 vs. Fortitude. If the voice targets only one creature, it can make this attack twice against that creature.

Hit: 3d6 + 14 fire and necrotic damage, and the voice gains 10 temporary hit points.

Glimpse of Hadar (fire, necrotic) ✦ Encounter

Attack: Area burst 2 within 10 (creatures in the burst); +22 vs. Reflex

Hit: 3d8 + 14 fire and necrotic damage, and the target is weakened (save ends).

Miss: Half damage.

Effect: If this attack reduces a target to 0 hit points or fewer, the target takes a -5 penalty to death saving throws until the end of the encounter.

Triggered Actions

Dying Star (polymorph) ✦ Encounter

Trigger: The voice is first bloodied.

Effect (No Action): The voice becomes old and frail, so that it is slowed and gains vulnerable 5 to all damage until the end of the encounter.

Skills Arcana +18, Dungeoneering +15
Str 16 (+11)                Dex 19 (+12)                Wis 15 (+10)
Con 14 (+10)                Int 21 (+13)                Cha 23 (+14)

Alignment Chaotic Evil        Languages all

Published in Dungeon Magazine 207.