Daarzan, Ghost Beholder - Monsters

Daarzan, Ghost Beholder
Large aberrant magical beast (undead)
Level 18 Elite Artillery XP 4000

HP 266; Bloodied 133Initiative +16
AC 30, Fortitude 29, Reflex 30, Will 30Perception+17
Speed 0, fly 6 (hover); phasingDarkvision
Immune disease, poison; Vulnerable 15 radiant
Saving Throws +2; Action Points 1

Traits

All-Around Vision

Enemies can't gain combat advantage by flanking Daarzan.

Insubstantial

Daarzan takes half damage from any damage source, except those that deal force or radiant damage.

Standard Actions

(⚔) BiteAt-Will

Attack: Melee 1 (one creature); +21 vs. Reflex

Hit: 3d8 + 13 damage.

Eye RayAt-Will

Effect: Daarzan uses one of the following eye rays. This attack does not provoke opportunity attacks.

    1. Grave Ray (cold, necrotic): Ranged 10 (one creature); +23 vs. Fortitude; 2d8 + 16 cold and necrotic damage, and the target is slowed (save ends).

    2. Mind Ray (psychic): Ranged 10 (one creature); +23 vs. Will; ongoing 20 psychic damage (save ends).

        First Failed Saving Throw: The target is also dazed (save ends both).

        Second Failed Saving Throw: The target is instead dominated (save ends).

    3. Fear Ray (psychic): Ranged 10 (one creature); +23 vs. Will; 2d8 + 16 psychic damage, and the target moves its speed away from Daarzan as a free action. Each square the target enters must be farther from Daarzan.

    4. Withering Ray (necrotic): Ranged 10 (one creature); +23 vs. Fortitude; 2d8 + 16 necrotic damage, and the target cannot regain hit points (save ends).

Invisibility (illusion) ✦ At-Will

Effect: Daarzan becomes invisible until it hits or misses with an attack, or until the end of its next turn. Daarzan can end the effect as a free action.

Move Actions

Central Eye (fear) ✦ At-Will 1/round

Attack: Ranged 10 (one creature); +21 vs. Will

Hit: Daarzan slides the target up to 5 squares, and the target gains vulnerable 5 to all damage until the start of Daarzan's next turn.

Triggered Actions

Eye of the BeholderAt-Will

Trigger: An enemy starts its turn within 5 squares of Daarzan.

Effect (Free Action): Daarzan uses a random eye ray against the triggering enemy.

Str 12 (+10)                Dex 25 (+16)                Wis 16 (+12)
Con 19 (+13)                Int 22 (+15)                Cha 25 (+16)

Alignment Evil        Languages Common, Deep Speech

Published in Dungeon Magazine 207.