Elder Mimic
Medium aberrant magical beast
Level 16 Soldier XP 1400
| HP 155; Bloodied 77 | Initiative +13 |
| AC 32, Fortitude 27, Reflex 29, Will 28 | Perception+14 |
| Speed 6 | Darkvision, tremorsense 5 |
| Resist 10 acid | |
Traits
Ambush
If the mimic hits with an attack against a creature that is surprised, the mimic deals 10 extra damage.
Standard Actions
(⚔) Slam ✦ At-Will
Attack: Melee 2 (one creature); +21 vs. AC
Hit: 3d8 + 11 damage, the mimic can pull the target 1 square, and the target is grabbed (escape DC 22).
⚔ Acidic Bite (acid) ✦ At-Will
Attack: Melee 1 (one creature that is surprised or grabbed by the mimic); +21 vs. AC
Hit: 3d8 + 13 damage, and ongoing 10 acid damage (save ends).
Minor Actions
Shapeshift (polymorph) ✦ At-Will 1/round
Effect: Without changing size, the mimic assumes one of the following forms.
Ooze Form: The mimic becomes an ooze. When it squeezes while in this form, it moves at full speed rather than half speed, it doesn't take the -5 penalty to attack rolls, and it doesn't grant combat advantage for squeezing.
Object Form: The mimic becomes an object, gaining resist 15 to all damage. While an object, the mimic is immobilized and can't attack. A creature must succeed on a DC 31 Perception check to notice that the mimic is a living creature.
Skills Bluff +15, Dungeoneering +19, Stealth +16
Str 20 (+13) Dex 16 (+11) Wis 22 (+14)
Con 19 (+12) Int 24 (+15) Cha 15 (+10)
Alignment Unaligned Languages Common, Deep Speech
Published in Dungeon Magazine 207.