Metsuri Guardian - Monsters

Metsuri Guardian
Medium natural humanoid (shapechanger), human
Level 16 Brute XP 1400

HP 194; Bloodied 97Initiative +14
AC 28, Fortitude 29, Reflex 28, Will 26Perception+17
Speed 6 (8 in wolf form)Low-light vision

Traits

Regeneration

The guardian regains 10 hit points whenever it starts its turn and has at least 1 hit point. When the guardian takes damage from a silvered weapon, its regeneration does not function on its next turn.

Standard Actions

(⚔) BiteAt-Will

Requirement: The guardian must be in wolf or hybrid form.

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 3d10 + 14 damage, and the target falls prone. At the end of the encounter, the target makes a saving throw. On a failure, the target contracts werewolf moon frenzy (stage 1).

(⚔) Greataxe (weapon) ✦ At-Will

Requirement: The guardian must be in human or hybrid form.

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 2d12 + 17 damage.

Minor Actions

Change Shape (polymorph) ✦ At-Will

Effect: The guardian alters its form to appear as a Medium wolf, unique human, or hybrid until it uses change shape again or until it drops to 0 hit points. It retains its statistics in its new form. Its clothing, armor, and other possessions do not change.

Str 25 (+15)                Dex 23 (+14)                Wis 18 (+12)
Con 24 (+15)                Int 10 (+8)                Cha 12 (+9)

Alignment Unaligned        Languages Common
Equipment: greataxe .

Published in Dungeon Magazine 207.