Leo Dilysnia, Vampire
Medium natural humanoid (shapechanger, undead)
Level 10 Elite Skirmisher XP 1000
| HP 212; Bloodied 106 | Initiative +11 |
| AC 24, Fortitude 23, Reflex 22, Will 21 | Perception+10 |
| Speed 6, climb 4 (spider climb) | Darkvision |
| Immune disease, poison; Resist 10 necrotic | |
| Saving Throws +2; Action Points 1 | |
Traits
Burned by Sunlight (radiant)
Whenever Leo starts his turn in direct sunlight, he takes 10 radiant damage.
Regeneration
Leo regains 5 hit points whenever he starts his turn and has at least 1 hit point. When Leo takes radiant damage, his regeneration does not function on his next turn.
Swiftness
After Leo hits or misses with an attack, he shifts up to 2 squares.
Standard Actions
(⚔) Dagger (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 3d4 + 11 damage.
⚔ Double Attack ✦ At-Will
Effect: Leo uses dagger twice.
⚔ Bite (healing) ✦ At-Will
Attack: Melee 1 (one dazed, dominated, stunned, or unconscious creature); +15 vs. AC
Hit: 4d10 + 10 damage, and Leo regains 20 hit points.
➶ Dominating Gaze (charm) ✦ Recharge when no creature is dominated by this power
Attack: Ranged 5 (one creature); +15 vs. Will
Hit: The target is dominated (save ends).
Minor Actions
Change Shape (polymorph) ✦ At-Will 1/round
Effect: Leo alters his physical form to appear as a gaunt, winged humanoid with leonine and batlike features. In winged form, he gains a fly speed of 8. He remains in winged form until he uses change shape to revert to normal form or until he dies, whereupon he reverts to normal form.
Triggered Actions
Counterstrike ✦ At-Will
Trigger: An enemy attacks Leo on his turn.
Effect (Free Action): Leo uses dagger against the triggering enemy.
Skills Arcana +12, Bluff +13, Intimidate +13, Religion +12
Str 20 (+10) Dex 18 (+9) Wis 11 (+5)
Con 18 (+9) Int 14 (+7) Cha 17 (+8)
Alignment Chaotic Evil Languages Common
Equipment: lion pendant, dagger .
Published in Dungeon Magazine 207.