Fjorin, Dwarf Prospector
Medium natural humanoid, dwarf
Level 3 Skirmisher XP 150
| HP 50; Bloodied 25 | Initiative +6 |
| AC 17, Fortitude 16, Reflex 15, Will 14 | Perception+9 |
| Speed 5 | Low-light vision |
Traits
Guarded
Fjorin has a +4 bonus to AC against opportunity attacks.
Stand the Ground
Fjorin can move 1 square fewer than the effect specifies when subjected to a pull, a push, or a slide.
Steady-Footed
Fjorin can make a saving throw to avoid falling prone when an attack would knock him prone.
Standard Actions
(⚔) Pick (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 1d8 + 6 damage, and Fjorin can shift 1 square.
Skills Dungeoneering +9
Str 13 (+2) Dex 17 (+4) Wis 16 (+4)
Con 18 (+5) Int 15 (+3) Cha 13 (+2)
Alignment Unaligned Languages Common, Dwarven
Equipment: pick
Published in Dungeon Magazine 209.