Mummified Cyclops - Monsters

Mummified Cyclops
Large fey humanoid (undead)
Level 20 Solo Brute XP 14000

HP 764; Bloodied 382Initiative +11
AC 32, Fortitude 34, Reflex 29, Will 32Perception+21
Speed 8Blindsight 5, Darkvision
Immune disease, poison; Resist 15 necrotic
Saving Throws +5; Action Points 2

Traits

Flammable

If the cyclops takes fire damage, it also gains ongoing 15 fire damage (save ends). The cyclops does not benefit from its +5 bonus to saving throws against fire effects.

Relentless

Whenever the cyclops would be dominated or stunned, it is dazed instead. Whenever it would be immobilized, it is slowed instead.

Standard Actions

(⚔) Khopesh (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +25 vs. AC

Hit: 3d10 + 18 damage.

Whirling BladesAt-Will

Effect: The cyclops uses khopesh four times, or six times if bloodied or taking ongoing fire damage. If the cyclops hits the same target with two attacks, the cyclops slides the target up to 3 squares.

Triggered Actions

Rotting Glare (necrotic) ✦ At-Will

Trigger: An enemy starts its turn within 10 squares of the cyclops.

Attack (Immediate Reaction): Ranged 10 (the triggering enemy); +23 vs. Fortitude. This attack does not provoke opportunity attacks.

Hit: 2d12 + 22 necrotic damage, and the target is slowed (save ends). Until the target saves, any creature that ends its turn adjacent to the target takes 10 necrotic damage.

Str 27 (+18)                Dex 12 (+11)                Wis 22 (+16)
Con 23 (+16)                Int 4 (+7)                Cha 14 (+12)

Alignment Unaligned        Languages Elven
Equipment: 2 bronze khopeshes, chainmail .

Published in Dungeon Magazine 209.