Mummified Crocodile - Monsters

Mummified Crocodile
Large natural beast (reptile, undead)
Level 16 Elite Soldier XP 2800

HP 320; Bloodied 160Initiative +12
AC 32, Fortitude 28, Reflex 26, Will 27Perception+13
Speed 6, burrow 6, swim 6Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 10 fire
Saving Throws +2; Action Points 1

Standard Actions

(⚔) BiteAt-Will

Attack: Melee 2 (one creature); +21 vs. AC

Hit: 2d12 + 16 damage, and the target is slowed (save ends).

Minor Actions

Flesh to SandAt-Will

Attack: Melee 2 (one slowed creature); +19 vs. Fortitude

Hit: 2d8 damage, and ongoing 10 damage (save ends). If target is bloodied while taking this ongoing damage, the target is also weakened (save ends both). If the target is reduced to 0 hit points or fewer while under this effect, it dies and its body turns to sand.

Triggered Actions

Snapping JawsAt-Will

Trigger: An enemy within 2 squares of the crocodile makes an attack that does not include the crocodile as a target.

Effect (Immediate Reaction): The crocodile uses bite against the triggering enemy.

Str 26 (+16)                Dex 14 (+10)                Wis 20 (+13)
Con 24 (+15)                Int 7 (+6)                Cha 11 (+8)

Alignment Unaligned        Languages -

Published in Dungeon Magazine 209.