Nephalot - Monsters

Nephalot
Medium natural humanoid, human
Level 19 Elite Soldier XP 4800

HP 340; Bloodied 170Initiative +14
AC 35, Fortitude 30, Reflex 32, Will 32Perception+14
Speed 6
Resist 10 necrotic
Saving Throws +2; Action Points 1

Traits

Fearsome Visage (fear) ✦ Aura 2

Enemies in the aura cannot shift.

Standard Actions

(⚔) Poisoned Dagger (poison, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +24 vs. AC

Hit: 4d4 + 12 damage, and the target is slowed and takes ongoing 10 poison damage (save ends both).

Strangling BandagesAt-Will

Attack: Melee 2 (one creature); +24 vs. AC

Hit: 6d6 + 6 damage, and the target is grabbed (escape DC 23) and takes ongoing 10 damage until the grab ends.

Withering Touch (necrotic) ✦ Recharge when first bloodied

Attack: Melee 1 (one creature); +24 vs. AC

Hit: 4d6 + 15 necrotic damage, and ongoing 10 necrotic damage (save ends).

    First Failed Saving Throw: The target is also weakened (save ends both).

Minor Actions

Breath of the Grave (necrotic) ✦ Recharge ⚄ ⚅

Attack: Close blast 3 (enemies in the blast); +22 vs. Fortitude

Hit: 3d10 + 15 necrotic damage, and the target cannot regain hit points (save ends).

Skills Arcana +20, Insight +19
Str 18 (+13)                Dex 16 (+12)                Wis 20 (+14)
Con 10 (+9)                Int 23 (+15)                Cha 22 (+15)

Alignment Evil        Languages Common
Equipment: crocodile skin robes, half-mask, dagger .

Published in Dungeon Magazine 209.