Jaspyr Stonebreach
Medium natural humanoid, dwarf
Level 5 Lurker XP 200
| HP 52; Bloodied 26 | Initiative +10 |
| AC 19, Fortitude 17, Reflex 18, Will 16 | Perception+8 |
| Speed 5 | Low-light vision |
Traits
Combat Advantage
If Jaspyr hits with an attack against a target granting combat advantage to him, he deals the target 2d6 extra damage.
Stand the Ground
Jaspyr can move 1 square fewer than the effect specifies when subjected to a pull, a push, or a slide.
Steady-Footed
Jaspyr can make a saving throw to avoid falling prone when an attack would knock him prone.
Standard Actions
(⚔) Throat-Slitter (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 3d4 + 5 damage, or 2d8 + 17 on a critical hit.
(➶) Thrown Throat-Slitter (weapon) ✦ At-Will
Attack: Ranged 5 (one creature); +10 vs. AC
Hit: 3d4 + 5 damage, or 2d8 + 17 on a critical hit.
Effect: Throat-Slitter returns to Jaspyr's hand.
⚔ Blessing of Hidden Steel (weapon) ✦ At-Will
Requirement: Jaspyr must be in an obscured square.
Effect: Jaspyr becomes invisible until he hits or misses with an attack or until he is no longer in an obscured square. While invisible as a result of this power, Jaspyr gains a +2 power bonus to attack rolls.
Move Actions
Stick and Move ✦ At-Will
Requirement: Jaspyr must have hit this turn with an attack using Throat-Slitter.
Effect: Jaspyr shifts up to his speed.
Triggered Actions
Try Your Luck ✦ Daily
Trigger: Jaspyr makes an attack roll and dislikes the result.
Effect (Free Action): Reroll the attack roll. Use the second roll, even if it's lower.
Skills Athletics +7, Stealth +11, Thievery +11
Str 10 (+2) Dex 18 (+6) Wis 12 (+3)
Con 16 (+5) Int 12 (+3) Cha 14 (+4)
Alignment Evil Languages Common, Dwarven
Equipment: Throat-Slitter, dagger x4, leather armor .
Published in Dragon Magazine 419.