Spellblood Oneshoi
Medium natural humanoid, half-elf
Level 11 Brute XP 600
| HP 139; Bloodied 69 | Initiative +6 |
| AC 23, Fortitude 24, Reflex 21, Will 23 | Perception+7 |
| Speed 6 | Low-light vision |
| Resist 5 acid, 5 cold, 5 fire, 5 lightning | |
Traits
Unbound Arcana
When he rolls initiative and at the end of each of his turns, roll a d20. Until he rolls again, Oneshoi can use the power corresponding to the result at-will: 1–10, cold steel; 11–17, spellblood teleport; 18–20, lightning rod.
Standard Actions
(⚔) Horizon's Span (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 2d12 + 9 damage. On a critical hit, Horizon's Span deals 33 + 2d12 + 3d10 damage and another 2d12 + 3d10 damage to the target at the start of Oneshoi's next turn.
(⚔) Leaping Fire (fire) ✦ At-Will
Attack: Melee 10 (one creature); +14 vs. Reflex
Hit: 2d8 + 10 fire damage.
ᗕ Lightning Rod (lightning) ✦ See unbound arcana
Effect: Oneshoi uses Horizon's Span, and then makes a secondary attack.
Secondary Attack: Close burst 10 (one creature in the burst); +14 vs. Reflex
Hit: 1d8 + 5 lightning damage, and Oneshoi repeats the attack with the burst centered on the target who was hit. He continues repeating the attack until he misses.
Move Actions
Spellblood Teleport (teleportation) ✦ See unbound arcana
Effect: Close burst 1 (allies in the burst). Oneshoi and each target can teleport up to 10 squares as a free action.
Minor Actions
Cold Steel (cold) ✦ See unbound arcana
Effect: If Oneshoi's hits with his next melee attack, the target takes 1d6 extra cold damage.
Str 22 (+11) Dex 12 (+6) Wis 14 (+7)
Con 19 (+9) Int 16 (+8) Cha 20 (+10)
Alignment Unaligned Languages Common, Draconic, Elven
Equipment: Horizon's Span, leather armor .
Published in Dragon Magazine 419.