Spellblood Oneshoi - Monsters

Spellblood Oneshoi
Medium natural humanoid, half-elf
Level 11 Brute XP 600

HP 139; Bloodied 69Initiative +6
AC 23, Fortitude 24, Reflex 21, Will 23Perception+7
Speed 6Low-light vision
Resist 5 acid, 5 cold, 5 fire, 5 lightning

Traits

Unbound Arcana

When he rolls initiative and at the end of each of his turns, roll a d20. Until he rolls again, Oneshoi can use the power corresponding to the result at-will: 1–10, cold steel; 11–17, spellblood teleport; 18–20, lightning rod.

Standard Actions

(⚔) Horizon's Span (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d12 + 9 damage. On a critical hit, Horizon's Span deals 33 + 2d12 + 3d10 damage and another 2d12 + 3d10 damage to the target at the start of Oneshoi's next turn.

(⚔) Leaping Fire (fire) ✦ At-Will

Attack: Melee 10 (one creature); +14 vs. Reflex

Hit: 2d8 + 10 fire damage.

Lightning Rod (lightning) ✦ See unbound arcana

Effect: Oneshoi uses Horizon's Span, and then makes a secondary attack.

Secondary Attack: Close burst 10 (one creature in the burst); +14 vs. Reflex

Hit: 1d8 + 5 lightning damage, and Oneshoi repeats the attack with the burst centered on the target who was hit. He continues repeating the attack until he misses.

Move Actions

Spellblood Teleport (teleportation) ✦ See unbound arcana

Effect: Close burst 1 (allies in the burst). Oneshoi and each target can teleport up to 10 squares as a free action.

Minor Actions

Cold Steel (cold) ✦ See unbound arcana

Effect: If Oneshoi's hits with his next melee attack, the target takes 1d6 extra cold damage.

Str 22 (+11)                Dex 12 (+6)                Wis 14 (+7)
Con 19 (+9)                Int 16 (+8)                Cha 20 (+10)

Alignment Unaligned        Languages Common, Draconic, Elven
Equipment: Horizon's Span, leather armor .

Published in Dragon Magazine 419.