Coffer Corpse
Medium natural humanoid (undead)
Level 6 Elite Brute XP 500
| HP 88; Bloodied 44 | Initiative +4 |
| AC 18, Fortitude 19, Reflex 17, Will 18 | Perception+5 |
| Speed 5 | Darkvision |
| Immune dazed, disease, dominated, poison, stunned; Resist 10 necrotic; Vulnerable 5 radiant | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Slam ✦ At-Will
Requirement: The corpse must be grabbing fewer than two creatures.
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d8 + 8 damage, and the target is grabbed (escape DC 23). Until the grab ends, the target takes ongoing 15 damage.
⚔ Double Attack ✦ At-Will
Requirement: The corpse must be grabbing no creatures.
Effect: The corpse uses slam twice.
Triggered Actions
ᗕ Terrifying Return (fear, healing) ✦ Encounter
Trigger: The corpse starts its turn with 0 hit points or fewer.
Attack (Free Action): Close burst 20 (each enemy that can see the corpse in the burst); +9 vs. Will
Hit: The target is stunned until the end of the corpse's next turn.
Aftereffect: As per the miss effect.
Miss: The target is dazed until the end of the corpse's next turn, and if it can, the target must use a move action on its next turn to move its speed away from the corpse.
Effect: The corpse stands up and regains 88 hit points.
Str 19 (+7) Dex 13 (+4) Wis 15 (+5)
Con 18 (+7) Int 6 (+1) Cha 5 (0)
Alignment Chaotic Evil Languages -
Published in Dungeon Magazine 215.