Giant Sea Snake
Huge natural beast (aquatic, reptile)
Level 10 Soldier XP 500
| HP 105; Bloodied 52 | Initiative +10 |
| AC 26, Fortitude 24, Reflex 21, Will 21 | Perception+13 |
| Speed 6, climb 6, swim 6 | Low-light vision |
Traits
Aquatic
The snake can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.
Standard Actions
(⚔) Bite (poison) ✦ At-Will
Attack: Melee 2 (one creature); +15 vs. AC
Hit: 2d6 + 6 damage plus 1d10 poison damage, and the snake grabs the target (escape DC 18).
⚔ Constrict ✦ At-Will
Attack: Melee 1 (one creature grabbed by the snake); +13 vs. Fortitude
Hit: 2d12 + 10 damage, and the target is dazed until the end of the snake's next turn.
Skills Stealth +13
Str 23 (+11) Dex 17 (+8) Wis 17 (+8)
Con 17 (+8) Int 2 (+1) Cha 10 (+5)
Alignment Unaligned Languages -
Published in Dungeon Magazine 215.