Elturgard Paladin
Medium natural humanoid, human
Level 5 Defender-
| HP 52; Bloodied 26; Healing Surges 10; Surge Value 13 | Initiative +3 |
| AC 22, Fortitude 19, Reflex 17, Will 18 | Perception+4 |
| Speed 5 | |
Traits
☼ Defender Aura ✦ Aura 1
Unmarked enemies in the aura take a –2 penalty to attack rolls when they make an attack that does not include the paladin or another creature that has an active defender aura as a target.
Standard Actions
(⚔) Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d8 + 7 damage.
ᗕ Flashing Blade (radiant) ✦ Encounter
Attack: Close burst 1 (enemies in the burst); +11 vs. AC
Hit: 2d6 + 7 radiant damage, and the target is blinded until the end of the paladin's next turn.
Lay on Hands (healing) ✦ Daily
Effect: Melee 1 (one creature); the paladin loses a healing surge, and if the paladin does, the target regains 20 hit points and can make a saving throw.
Triggered Actions
⚔ Righteous Radiance (radiant) ✦ At-Will
Trigger: An unmarked enemy in the paladin's aura shifts or makes an attack that does not include the paladin or another creature that has an active defender aura as a target.
Effect (Opportunity Action): Melee 1 (the triggering enemy). 9 radiant damage.
Skills Heal +9, Religion +7
Str 17 (+5) Dex 12 (+3) Wis 15 (+4)
Con 13 (+3) Int 11 (+2) Cha 16 (+5)
Alignment Good Languages Common
Equipment: heavy shield , longsword , plate armor .
Published in Dungeon Magazine 221.