Efreet Karadjin
Large elemental humanoid (fire)
Level 28 Soldier (Leader) XP 13000
| HP 262; Bloodied 131 | Initiative +23 |
| AC 44, Fortitude 45, Reflex 42, Will 42 | Perception+23 |
| Speed 6, fly 8 (hover) | |
| Immune fire | |
Standard Actions
(⚔) Scimitar (fire, weapon) ✦ At-Will
Attack: Melee 2 (one creature); +33 vs. AC
Hit: 3d10 + 9 damage, or 6d10 + 39 damage on a critical hit, and the target takes ongoing 15 fire damage and is immobilized (save ends both).
Minor Actions
➶ Elemental Command ✦ At-Will 1/round
Effect: Ranged 10 (one allied elemental). The karadjin slides the target 1 square.
Triggered Actions
Fiery Vendetta ✦ At-Will
Trigger: An enemy within 2 squares of the karadjin hits or misses with an attack against a creature other than the karadjin.
Effect (Immediate Reaction): The karadjin uses scimitar against the triggering enemy.
Skills Arcana +25, Bluff +26, Insight +23, Intimidate +26
Str 28 (+23) Dex 25 (+21) Wis 18 (+18)
Con 30 (+24) Int 22 (+20) Cha 25 (+21)
Alignment Evil Languages Common, Primordial
Equipment: scimitar .
Update (7/16/2013)
Updated in Dungeon 215
Revision (7/16/2008)
Replace the attack bonus of scimitar of horrendous flame: “+27” with “+35.”
Published in Monster Manual, page(s) 100, Draconomicon: Metallic Dragons, page(s) 150, Dungeon Delve, page(s) 189, Dungeon Magazine 215.