Hobgoblin Hand of Bane
Medium natural humanoid , goblin
Level 8 Elite Soldier XP 700
Initiative +11 Senses Perception +5; low-light vision
HP 184; Bloodied 92
AC 26; Fortitude 24, Reflex 22, Will 23
Saving Throws +2
Speed 5
Action Points 1
(⚔) Flail of Dread (standard, at-will) ✦ Fear, Weapon
+12 vs AC; 1d10+6 damage, the target is marked until the end of the hobgoblin hand of Bane's next turn, and the hand of Bane makes a secondary attack against the same target.
Secondary Attack +10 vs Will; the target takes a -2 penalty to all defenses until the end of the encounter or until the hand of Bane dies.
⚔ Flail of Tyranny (standard; requires flail, recharge ⚅
+12 vs AC; 2d10+6 damage, and the target is stunned until the end of the hobgoblin hand of Bane's next turn.
Bane's Blessing ( when first bloodied; encounter)
The hobgoblin hand of Bane gains a +4 bonus to damage rolls for the rest of the encounter.
Hobgoblin Resilience (immediate reaction, when the hobgoblin hand of bane suffers an effect that a save can end; encounter)
The hobgoblin hand of Bane rolls a saving throw against the triggering effect.
Alignment Evil Languages Common, Goblin
Skills Athletics +11, History +13, Intimidate +14, Religion +11
Str 22 (+10) Dex 17 (+7) Wis 18 (+8)
Con 20 (+9) Int 14 (+6) Cha 21 (+9)
Equipment: flail , heavy shield , plate armor .
Published in Monster Manual, page(s) 140.