Medusa Shroud of Zehir (Female)
Medium natural humanoid
Level 18 Skirmisher XP 2000
Initiative +18 Senses Perception +12
HP 172; Bloodied 86
AC 32; Fortitude 28, Reflex 30, Will 29
Immune petrification; Resist 10 acid, 10 poison
Speed 8
(⚔) Short Sword (standard, at-will) ✦ Acid, Poison, Weapon
+23 vs AC; 1d6+7 damage, and the target takes ongoing 10 acid and poison damage (save ends).
⚔ Fangs of Death (standard, recharge ⚃⚄⚅)
The medusa shroud of Zehir makes two melee basic attacks and can shift up to 3 squares between attacks.
⚔ Snaky Hair (standard, at-will) ✦ Acid, Poison
+23 vs AC; 1d6+7 damage, and the target takes ongoing 10 acid and poison damage and takes a -2 penalty to Fortitude defense (save ends both).
ᗕ Petrifying Gaze (standard, at-will) ✦ Gaze, Petrification
Close blast 5; blind creatures are immune; +21 vs Fortitude; the target is slowed (save ends). First Failed Save: The target is immobilized instead of slowed (save ends). Second Failed Save: The target is petrified (no save).
Alignment Evil Languages Common
Skills Acrobatics +21, Bluff +20, Stealth +21
Str 16 (+12) Dex 24 (+16) Wis 17 (+12)
Con 20 (+14) Int 13 (+10) Cha 22 (+15)
Equipment: black hooded cloak, short sword x2.
Revision (10/14/2009)
In the short sword attack, replace “+15” with “+23.”
Published in Monster Manual, page(s) 186, P3 Assault on Nightwyrm Fortress, page(s) 54.