Battle Wight Commander
Medium natural humanoid (undead)
Level 12 Soldier (Leader) XP 700
| HP 124; Bloodied 62 | Initiative +10 |
| AC 28, Fortitude 25, Reflex 22, Will 25 | Perception+13 |
| Speed 5 | Darkvision |
| Immune disease, poison; Resist 10 necrotic; Vulnerable 10 radiant | |
Standard Actions
(⚔) Soul-Draining Longsword (necrotic, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +17 vs. AC
Hit: 1d8 + 7 necrotic damage, the target loses a healing surge, and it is immobilized and weakened until the end of its next turn.
➶ Soul Reaping (healing, necrotic) ✦ Recharge ⚄ ⚅
Attack: Ranged 5 (one immobilized creature); +15 vs. Fortitude
Hit: 2d6 + 18 necrotic damage, and the wight and all its undead allies within 2 squares of it regain 10 hit points.
Skills Intimidate +16
Str 20 (+11) Dex 15 (+8) Wis 14 (+8)
Con 20 (+11) Int 15 (+8) Cha 20 (+11)
Alignment Evil Languages Common
Equipment: heavy shield , longsword , plate armor .
Update (7/19/2011)
Updated in Dungeon 191.
Published in Dungeon Master's Guide 2, page(s) 213, Monster Manual, page(s) 262, Dungeon Magazine 191, Dungeon Magazine 218.