Salamander Noble - Monsters

Salamander Noble
Large elemental humanoid (fire, reptile)
Level 15 Controller (Leader) XP 1200

Initiative +12        Senses Perception +16
HP 152; Bloodied 76
AC 29; Fortitude 27, Reflex 27, Will 26
Resist 20 fire
Speed 6

(⚔) Tail Crush (standard, at-will) ✦ Fire

Reach 2; +16 vs AC; 1d10+6 fire damage, and the target is grabbed (until escape). The grabbed target takes 1d10 + 6 fire damage at the start of its turn while grabbed. The salamander noble cannot make basic attacks while grabbing a creature with its tail.

Longspear (standard, at-will) ✦ Fire, Weapon

Reach 3; +18 vs AC; 1d10+6 damage, and ongoing 5 fire damage (save ends).

Fire Cage (standard, recharge ⚃⚄⚅) ✦ Fire

Ranged 10; +18 vs Reflex; the target takes ongoing 10 fire damage and is immobilized (save ends both) as a cage of searing flame springs up around it. The cage does not block line of sight.

Threatening Reach

The salamander noble can make opportunity attacks against all enemies within its reach (2 squares).

Alignment Evil        Languages Primordial
Skills Insight +16, Intimidate +15
Str 20 (+12)      Dex 20 (+12)      Wis 18 (+11)
Con 24 (+14)      Int 14 (+9)      Cha 16 (+10)

Equipment: longspear .


Published in Monster Manual, page(s) 227, Dungeon Delve, page(s) 111, Revenge of the Giants, page(s) 142.