Satyr Piper - Monsters

Satyr Piper
Medium fey humanoid
Level 8 Controller (Leader) XP 350

HP 86; Bloodied 43Initiative +8
AC 22, Fortitude 18, Reflex 20, Will 21Perception+10
Speed 6Low-light vision

Standard Actions

(⚔) GoreAt-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 1d8 + 8 damage, and the target falls prone.

(➶) Longbow (weapon) ✦ At-Will

Attack: Ranged 20 (one creature); +13 vs. AC

Hit: 1d10 + 10 damage.

Wooden Pipes (charm) ✦ At-Will

Effect: The satyr uses one power chosen from the list below.

    Dazing Melody: Close burst 5 (nondeafened enemies in the burst); +11 vs. Will; The target is dazed until the end of the satyr's next turn.

    Feral Overture: Close burst 5 (nondeafened allies in the burst); The target gains a +1 bonus to attack rolls and a +2 bonus to damage rolls until the end of the satyr's next turn.

    Leaping Stag Dance: Close burst 5 (nondeafened allies in the burst); The target can shift 2 squares as a free action.

    Song of Freedom: Close burst 5 (nondeafened allies in the burst); The target can make a saving throw against one effect that a save can end.

Skills Bluff +14, Nature +10, Stealth +13
Str 10 (+4)                Dex 18 (+8)                Wis 13 (+5)
Con 14 (+6)                Int 13 (+5)                Cha 20 (+9)

Alignment Unaligned        Languages Common, Elven
Equipment: wooden pipes, arrows (30) , longbow , wooden pipes.
Update (12/21/2011)
Updated in Dungeon 196.

Published in Monster Manual, page(s) 228, Dungeon Magazine 169, page(s) 50, H3 Pyramid of Shadows, page(s) 12, Dungeon Magazine 196.