Blackroot Treant
Huge fey magical beast (plant, undead)
Level 19 Elite Soldier XP 4800
| HP 368; Bloodied 184 | Initiative +13 |
| AC 35, Fortitude 32, Reflex 29, Will 31 | Perception+13 |
| Speed 6 (forest walk) | Low-light vision |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Killing Roots (healing, necrotic) ✦ Aura 2
Any enemy that ends its turn in the aura takes 10 necrotic damage. Any undead ally that ends its turn in the aura regains 10 hit points.
Wooden Body
Whenever the treant takes fire damage, it also takes ongoing 5 fire damage (save ends).
Standard Actions
(⚔) Slam (necrotic) ✦ At-Will
Attack: Melee 3 (one creature); +24 vs. AC
Hit: 2d10 + 6 damage, and ongoing 10 necrotic damage (save ends).
Effect: The treant marks the target until the end of the treant's next turn.
⚔ Double Attack ✦ At-Will
Effect: The treant uses slam twice.
Minor Actions
⚔ Entangling Roots ✦ At-Will
Attack: Melee 4 (one creature); +22 vs. Reflex
Hit: The target falls prone. The target is restrained (save ends).
Str 27 (+17) Dex 14 (+11) Wis 18 (+13)
Con 24 (+16) Int 16 (+12) Cha 22 (+15)
Alignment evil Languages Elven
Published in Monster Manual, page(s) 251, Dungeon Delve, page(s) 109, Dungeon Magazine Annual, page(s) 103, Dungeon Magazine 171, page(s) 53, Dungeon Magazine 166, page(s) 43, Monster Vault, page(s) 267.