Human Ruffian
Medium natural humanoid human , human
Level 2 Skirmisher XP 125
Initiative +6 Senses Perception +1
HP 37; Bloodied 18
AC 16; Fortitude 12, Reflex 14, Will 12
Speed 6
(⚔) Mace (standard, at-will) ✦ Weapon
+7 vs AC; 1d8+1 damage, and the human bandit shifts 1 square.
(➶) Dagger (standard, at-will) ✦ Weapon
Ranged 5/10; +7 vs AC; 1d4+3 damage.
⚔ Dazling Strike (standard; requires mace, encounter) ✦ Weapon
+7 vs AC; 1d8+1 damage, the target is dazed until the end of the human ruffian's next turn, and the human ruffian shifts 1 square.
Combat Advantage
The human ruffian deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.
Alignment Evil Languages Common
Skills Stealth +9, Streetwise +7, Thievery +9
Str 12 (+2) Dex 17 (+4) Wis 11 (+1)
Con 13 (+2) Int 10 (+1) Cha 12 (+2)
Equipment: dagger x4, leather armor , mace .
Published in Dungeon Magazine 155, page(s) 7.