Shadow Wolf - Monsters

Shadow Wolf
Medium shadow beast
Level 3 Lurker XP 150

Initiative +5        Senses Perception +6; low-light vision
HP 38; Bloodied 19
AC 17; Fortitude 15, Reflex 16, Will 14
Speed 8

(⚔) Bite (standard, at-will)

+8 vs AC; 1d8+2 damage.

Combat Advantage

If the shadow wolf has combat advantage against its target, it deals an extra 1d6 damage and blinds the target (save ends) on a successful melee attack.

Fade to Night (immediate interrupt, when the shadow wolf is the target of a melee attack; at-will)

The shadow wolf gains combat advantage against the attacker and makes a melee basic attack against the attacker. The shadow wolf then shifts 1 square.

Shadow Stalk

If a shadow wolf moves at least 3 squares from its starting position, or if it does not attack this turn, it gains concealment until the end of its next turn.

Alignment Evil        Languages -
Skills Stealth +8
Str 13 (+2)      Dex 14 (+3)      Wis 13 (+2)
Con 14 (+3)      Int 2 (-3)      Cha 10 (+1)


Published in Dungeon Magazine 155, page(s) 16.