Shadow Wolf
Medium shadow beast
Level 3 Lurker XP 150
Initiative +5 Senses Perception +6; low-light vision
HP 38; Bloodied 19
AC 17; Fortitude 15, Reflex 16, Will 14
Speed 8
(⚔) Bite (standard, at-will)
+8 vs AC; 1d8+2 damage.
Combat Advantage
If the shadow wolf has combat advantage against its target, it deals an extra 1d6 damage and blinds the target (save ends) on a successful melee attack.
Fade to Night (immediate interrupt, when the shadow wolf is the target of a melee attack; at-will)
The shadow wolf gains combat advantage against the attacker and makes a melee basic attack against the attacker. The shadow wolf then shifts 1 square.
Shadow Stalk
If a shadow wolf moves at least 3 squares from its starting position, or if it does not attack this turn, it gains concealment until the end of its next turn.
Alignment Evil Languages -
Skills Stealth +8
Str 13 (+2) Dex 14 (+3) Wis 13 (+2)
Con 14 (+3) Int 2 (-3) Cha 10 (+1)
Published in Dungeon Magazine 155, page(s) 16.