Duergar Shock Trooper
Medium natural humanoid (devil)
Level 6 Brute XP 250
Initiative +6 Senses Perception +7; Darkvision
HP 84; Bloodied 42
AC 18; Fortitude 19, Reflex 18, Will 18
Immune illusion; Resist 5 fire, 5 poison
Speed 5
(⚔) Maul (standard, at-will) ✦ Weapon
+9 vs AC; 2d6+6 damage.
➶ Infernal Quills (minor, encounter) ✦ Poison
Ranged 3; +9 vs AC; 1d8+4 damage, and the target takes ongoing 2 poison damage and a -2 penalty to attack rolls (save ends both).
Expand ( when first bloodied; encounter) ✦ Polymorph
The duergar shock trooper becomes Large, occupying 4 squares instead of 1. Any creatures in the squares that the shock trooper comes to occupy are pushed 1 square. The shock trooper also gains reach 2 and a +5 bonus to its melee damage rolls. The shock trooper remains Large until the end of the encounter.
Alignment Evil Languages Common, Deep Speech, Dwarven
Skills Dungeoneering +12
Str 19 (+7) Dex 16 (+6) Wis 16 (+6)
Con 14 (+5) Int 10 (+3) Cha 8 (+2)
Equipment: chainmail , maul .
Published in Monster Manual 2, page(s) 93, Dungeon Magazine 178, page(s) 55, H2 Thunderspire Labyrinth, page(s) 21, 26.