Urwol, Master Smith - Monsters

Urwol, Master Smith
Medium natural humanoid (devil)
Level 5 Controller XP 200

Initiative +4        Senses Perception +4; Darkvision
HP 64; Bloodied 32
AC 20; Fortitude 17, Reflex 18, Will 17
Immune illusion; Resist 10 fire, 10 poison
Speed 5

(⚔) Warhammer (standard, at-will) ✦ Weapon

+10 vs AC; 1d10+1 damage.

Firebolt (standard, at-will) ✦ Fire

+9 vs Reflex; 1d10+4 fire damage.

Fire of the Forge (standard, encounter) ✦ Fire

Ranged 10; target up to three creatures within 5 squares of each other who are wielding melee weapons; +9 vs Fortitude; 2d6+2 fire damage, and the target takes ongoing 5 fire damage and a -2 penalty to melee attack tolls (save ends both).

Brimstone Hail (standard, recharge ⚄⚅) ✦ Fire

Area burst 2 within 15; +9 vs Reflex; 1d8+4 fire damage, and the target is knocked prone.

Vile Fumes (standard, recharge ⚄⚅) ✦ Poison

Area burst 2 within 15; +9 vs Fortitude; 1d8 poison damage, and the target is blinded until the end of Urwol's next turn.

Iron Storm (standard; sustain standard, at-will)

Area burst 1 within 10; +10 vs AC; 1d10+3 damage, and the target is dazed (save ends). When Urwol uses a standard action to sustain the zone, it repeats its attack as part of the standard action. As a move action, Urwol can move the zone to a new space within range.

Alignment Evil        Languages Common, Deep Speech, Dwarven
Skills Dungeoneering +11
Str 13 (+3)      Dex 15 (+4)      Wis 14 (+4)
Con 16 (+5)      Int 18 (+6)      Cha 11 (+2)

Equipment: warhammer .


Published in H2 Thunderspire Labyrinth, page(s) 17.