Skull Kicker's Chieftain
Small natural humanoid (reptile)
Level 3 Artillery (Leader) XP 150
Initiative +4 Senses Perception +4; Darkvision
HP 36; Bloodied 18
AC 17; Fortitude 13, Reflex 15, Will 15
Speed 6
⚔ Spear (standard, at-will) ✦ Weapon
+7 vs AC; 1d6+3 damage.
➶ Energy Orb (standard, at-will) ✦ see text
Range 10; +6 vs Reflex; 1d10+3 damage of a chosen type (based on the dragon served).
ᗕ Incite Faith (minor, encounter)
Close burst 10; kobold allies in the burst gain 5 temporary hit points and shift 1 square.
ᗕ Dragon Breath (standard, encounter) ✦ see text
Close blast 3; +6 vs Fortitude; 3d6+3 damage of a chosen type (based on the dragon served). Miss: Half damage.
Shifty (minor; at-will)
The kobold shifts 1 square as a minor action.
Trap Sense
The kobold gains a +2 bonus to all defenses against traps.
Alignment Unaligned Languages Common, Draconic
Skills Stealth +10, Thievery +10
Str 9 (0) Dex 16 (+4) Wis 17 (+4)
Con 12 (+2) Int 9 (0) Cha 12 (+2)
Equipment: bone mask, hide armor , spear , staff of the war mage +1 .
Description: A kobold is a reptilian humanoid with russet-brown scales that stands 3 feet tall. It has a scaly hide, a naked tail like a rat's, and a somewhat canine head with two small horns.
Published in Dungeon Master's Guide, page(s) 216.