Death Cultist Mage
Medium natural humanoid
Level 5 Artillery XP 200
Initiative +4 Senses Perception +7
HP 48; Bloodied 24
AC 18; Fortitude 14, Reflex 15, Will 16
Speed 6
Action Points 1
(⚔) Quarterstaff (standard, at-will) ✦ Weapon
+5 vs AC; 1d8 damage.
(➶) Magic Missile (standard, at-will) ✦ Force
Ranged 20; +8 vs Reflex; 2d4+4 force damage.
⚔ Dancing Lightning (standard, encounter) ✦ Lightning
The mage makes a separate attack against 3 different targets: ranged 10; +8 vs Reflex; 1d6+4 lightning damage.
✻ Thunderburst (standard, encounter) ✦ Thunder
Area burst 1 within 10; +8 vs Fortitude; 1d8+4 thunder damage, and the target is dazed (save ends).
Alignment Evil Languages Common
Skills Arcana +11, Insight +7
Str 10 (+2) Dex 14 (+4) Wis 17 (+5)
Con 12 (+3) Int 18 (+6) Cha 12 (+3)
Equipment: robes, cult tunic, Naarash talisman, diadem of acuity , quarterstaff , wand implement .
Published in Dungeon Magazine 155, page(s) 48.