Steel Keeper
Large natural animate (construct)
Level 6 Controller XP 250
Initiative +4 Senses Perception +7; Darkvision
HP 72; Bloodied 36
AC 20; Fortitude 19, Reflex 18, Will 16
Immune disease, poison
Speed 6, burrow 4
(⚔) Halberd (standard, at-will) ✦ Weapon
Reach 4; +10 vs AC; 1d6+4 damage, and the target is slowed (save ends); see also door guard.
✻ Iron Defense (standard, at-will)
Area burst 1 within 5; affects only creatures in contact with the ground; +9 vs Reflex; the target is immobilized (save ends).
Door Guard
The steel keeper deals an extra 1d6 damage against targets adjacent to the secret door.
Alignment Unaligned Languages -
Str 20 (+8) Dex 15 (+5) Wis 11 (+3)
Con 16 (+6) Int 5 (0) Cha 8 (+2)
Published in Dungeon Magazine 155, page(s) 54.