Advanced Hobgoblin Warcaster
Medium natural humanoid , goblin
Level 5 Controller XP 200
Initiative +5 Senses Perception +4; low-light vision
HP 62; Bloodied 31
AC 19; Fortitude 15, Reflex 17, Will 16
Speed 6
Action Points 1
(⚔) Staff (standard, at-will) ✦ Weapon
+10 vs AC; 1d8+2 damage.
⚔ Shock Staff (standard, recharge ⚃⚄⚅) ✦ Lightning, Weapon
+10 vs AC; 2d10+5 lightning damage, and the target is dazed until the end of the hobgoblin warcaster's next turn.
➶ Force Pulse (standard, recharge ⚅
Ranged 5; +9 vs Fortitude; 2d6+5 force damage, and the target slides 3 squares.
ᗕ Force Pulse (standard, recharge ⚅
Close blast 5; +9 vs Reflex; 2d8+5 force damage, and the target is pushed 1 square and knocked prone. Miss: Half damage, and the target is neither pushed nor knocked prone.
Hobgoblin Resilience (immediate reaction, when the hobgoblin warcaster suffers an effect that a save can end; encounter)
The hobgoblin warcaster makes a saving throw against the triggering effect.
Alignment Evil Languages Common, Goblin
Skills Arcana +10, Athletics +4, Stealth +10
Str 13 (+3) Dex 14 (+4) Wis 16 (+5)
Con 14 (+4) Int 19 (+6) Cha 13 (+3)
Equipment: robes, cult tunic, Naarash talisman, staff implement .
Published in Dungeon Magazine 155, page(s) 57.