Kobold Piker
Small natural humanoid
Level 2 Brute XP 125
Initiative +2 Senses Perception +7; Darkvision
HP 42; Bloodied 21
AC 15; Fortitude 15, Reflex 14, Will 14 ; see also trap sense
Speed 6
(⚔) Kobold Pike (standard, at-will) ✦ Weapon
+5 vs AC; 1d10+3 damage.
⚔ Warding Strike (standard, recharge ⚄⚅) ✦ Weapon
+5 vs Fortitude; (with a +1 bonus per ally adjacent to the target)1d10+3 damage, and the target is pushed 1 square.
Piker Tactics
If a piker readies an action to make a melee basic attack against a foe that enters a square adjacent to it, it gains +4 to damage rolls on that attack.
Shifty (minor; at-will)
A kobold can shift 1 square as a minor action.
Trap Sense
A kobold gains a +2 bonus to all defenses against traps.
Alignment Evil Languages Draconic
Skills Athletics +8, Stealth +9
Str 15 (+3) Dex 13 (+2) Wis 12 (+2)
Con 12 (+2) Int 7 (-1) Cha 10 (+1)
Equipment: pike, hide armor .
Published in Dragon Magazine Annual, Dungeon Magazine 178, page(s) 64.