Kobold Piker - Monsters

Kobold Piker
Small natural humanoid
Level 2 Brute XP 125

Initiative +2        Senses Perception +7; Darkvision
HP 42; Bloodied 21
AC 15; Fortitude 15, Reflex 14, Will 14 ; see also trap sense
Speed 6

(⚔) Kobold Pike (standard, at-will) ✦ Weapon

+5 vs AC; 1d10+3 damage.

Warding Strike (standard, recharge ⚄⚅) ✦ Weapon

+5 vs Fortitude; (with a +1 bonus per ally adjacent to the target)1d10+3 damage, and the target is pushed 1 square.

Piker Tactics

If a piker readies an action to make a melee basic attack against a foe that enters a square adjacent to it, it gains +4 to damage rolls on that attack.

Shifty (minor; at-will)

A kobold can shift 1 square as a minor action.

Trap Sense

A kobold gains a +2 bonus to all defenses against traps.

Alignment Evil        Languages Draconic
Skills Athletics +8, Stealth +9
Str 15 (+3)      Dex 13 (+2)      Wis 12 (+2)
Con 12 (+2)      Int 7 (-1)      Cha 10 (+1)

Equipment: pike, hide armor .


Published in Dragon Magazine Annual, Dungeon Magazine 178, page(s) 64.