Kobold Vermin Handler
Small natural humanoid
Level 3 Artillery XP 150
Initiative +4 Senses Perception +2; Darkvision
HP 38; Bloodied 19
AC 16; Fortitude 13, Reflex 14, Will 13 ; see also trap sense
Speed 6
(⚔) Hand Axe (standard, at-will) ✦ Weapon
+7 vs AC; 1d6+3 damage.
(➶) Sling (standard, at-will) ✦ Weapon
Ranged 10/20; +10 vs AC; 2d6+3 damage.
➶ Vermin Cage (standard, encounter) ✦ Poison, Weapon
Ranged 5; +8 vs Reflex; 1d8+2 damage, and the target takes ongoing 5 poison damage and is dazed (save ends both). Miss: Half damage, and the target takes ongoing 2 poison damage and is slowed (save ends both).
Shifty (minor; at-will)
A kobold can shift 1 square as a minor action.
Trap Sense
A kobold gains a +2 bonus to all defenses against traps.
Alignment Evil Languages Draconic
Skills Acrobatics +9, Stealth +11, Thievery +11
Str 11 (+1) Dex 17 (+4) Wis 12 (+2)
Con 14 (+3) Int 10 (+1) Cha 10 (+1)
Equipment: leather armor, hand axe, sling, vermin cage
Published in Dragon Magazine Annual.