Kahlir Vampire - Monsters

Kahlir Vampire
Medium natural humanoid (undead)
Level 12 Controller XP 700

Initiative +9        Senses Perception +10; Darkvision
HP 120; Bloodied 60
AC 26; Fortitude 23, Reflex 25, Will 25
Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant
Speed 6

(⚔) Slam (standard, at-will)

+17 vs AC; 2d6+4 damage.

Call to Blood (standard, at-will)

Ranged 2; +16 vs Fortitude; 2d8+5 damage and the Kahlir vampire or another undead within 2 squares regains 5 hit points.

Blood Root (immediate interrupt, when an enemy within 10 squares of the kahlir vampire moves, at-will)

+16 vs Fortitude; the target is immobilized (save ends).

Summons by Blood (standard, recharge ⚄⚅)

Close burst 6; +16 vs Fortitude; 1d8+5 damage, and the target is pulled 2 squares.

Alignment Evil        Languages Common
Skills Bluff +16, Diplomacy +16, Intimidate +16
Str 14 (+8)      Dex 16 (+9)      Wis 18 (+10)
Con 16 (+9)      Int 20 (+11)      Cha 20 (+11)


Published in Dragon Magazine 364, page(s) 26.