Kahlir Vampire
Medium natural humanoid (undead)
Level 12 Controller XP 700
Initiative +9 Senses Perception +10; Darkvision
HP 120; Bloodied 60
AC 26; Fortitude 23, Reflex 25, Will 25
Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant
Speed 6
(⚔) Slam (standard, at-will)
+17 vs AC; 2d6+4 damage.
➶ Call to Blood (standard, at-will)
Ranged 2; +16 vs Fortitude; 2d8+5 damage and the Kahlir vampire or another undead within 2 squares regains 5 hit points.
➶ Blood Root (immediate interrupt, when an enemy within 10 squares of the kahlir vampire moves, at-will)
+16 vs Fortitude; the target is immobilized (save ends).
ᗕ Summons by Blood (standard, recharge ⚄⚅)
Close burst 6; +16 vs Fortitude; 1d8+5 damage, and the target is pulled 2 squares.
Alignment Evil Languages Common
Skills Bluff +16, Diplomacy +16, Intimidate +16
Str 14 (+8) Dex 16 (+9) Wis 18 (+10)
Con 16 (+9) Int 20 (+11) Cha 20 (+11)
Published in Dragon Magazine 364, page(s) 26.