Kravak the Damned - Monsters

Kravak the Damned
Medium natural humanoid
Level 10 Elite Controller XP 1000

Initiative +7        Senses Perception +7; low-light vision
HP 200; Bloodied 100
AC 27; Fortitude 21, Reflex 27, Will 24
Resist 10 fire, 10 necrotic
Saving Throws +2
Speed 6
Action Points 1

(➶) Screaming Skull (standard, at-will) ✦ Implement, Necrotic

Ranged 20; +13 vs Reflex; 2d4+5 necrotic damage.

Death's Rebuke (standard, at-will) ✦ Implement, Necrotic

Close burst 1; +15 vs AC; 1d8+8 necrotic damage, and the target is pushed 1 square.

Deathstorm (standard, recharge ⚄⚅) ✦ Cold, Implement, Necrotic

Area burst 2 within 10; +13 vs Fortitude; 2d8+8 cold and necrotic damage. Area is filled with swarming spirits until the end of Kravak's next turn: it grants concealment, and any creature that starts its turn in the area takes 5 cold and necrotic damage. Kravak can end this effect as a minor action.

Clutch of Death (standard, encounter) ✦ Cold, Conjuration, Implement, Necrotic

Ranged 20; +13 vs Reflex; 2d8+8 cold and necrotic damage, and a spectral hand grabs the target. If the target attempts to escape, the hand uses Kravak's Fortitude or Reflex defense. Sustain minor: A grabbed target takes 1d8+8 cold and necrotic damage when Kravak sustains the power. As a standard action, Kravak can attack another target with the hand, but it must release a target it has grabbed.

Dimension Door (move; recharge ⚅) ✦ Teleportation

Teleport 10.

Infernal Wrath (minor; encounter)

The tiefling's next attack against a target that hit him since his last turn gains a +1 power bonus to the attack roll and pushes the target 1 square if it hits.

Bloodhunt

A tiefling gains a +1 racial bonus to attack rolls against bloodied foes.

Cloak of Resistance (minor; daily)

Kravak gains resist 10 to all damage until the start of his next turn.

Second Wind (standard; encounter) ✦ Healing

Kravat spends a healing surge and regains 50 hit points. He gains a +2 bonus to all defenses until the start of his next turn.

Alignment Unaligned        Languages Common, Draconic
Skills Arcana +15, Bluff +9, Stealth +9
Str 10 (+5)      Dex 14 (+7)      Wis 14 (+7)
Con 12 (+6)      Int 20 (+10)      Cha 14 (+7)

Equipment: cloak of resistance +3 .


Published in H3 Pyramid of Shadows, page(s) 56.