High Shaman Sancossug
Small natural humanoid , goblin
Level 3 Solo Controller XP 750
Initiative +3 Senses Perception +2; low-light vision
HP 184; Bloodied 92
AC 22; Fortitude 17, Reflex 20, Will 22
Saving Throws +5
Speed 6
Action Points 2
(⚔) Shaman Rod (standard, at-will) ✦ Weapon
+7 vs AC; 1d6+1 damage.
ᗕ Fire Cloud (standard, recharge ⚄⚅) ✦ Fire
Close burst 3; +7 vs Reflex; 3d6+1 fire damage.
ᗕ Blinding Cloud (standard, recharge ⚄⚅)
Close burst 3; +7 vs Fortitude; 2d6+1 damage, and the target is blinded until the end of its next turn.
ᗕ Stinging Cloud (standard, recharge ⚄⚅)
Close burst 3; +7 vs Will; 3d6+1 damage.
Misdirection (immediate reaction, when targeted by a ranged attack; at-will)
Change the attack's target to an adjacent foe.
Goblin Tactics (immediate reaction, when missed by a melee attack; at-will)
The shaman shifts 1 square.
Alignment Languages -
Skills Stealth +10, Thievery +10
Str 10 (+1) Dex 15 (+3) Wis 13 (+2)
Con 14 (+3) Int 9 (0) Cha 18 (+5)
Equipment: shaman rod, leather armor .
Revision (1/21/2009)
Replace the Hit Point line with “HP 184; Bloodied 92”.
Deletion (1/21/2009)
Remove “within 10” from fire cloud, blinding cloud, and stinging cloud.
Published in Forgotten Realms Campaign Guide, page(s) 21.