Narrows
Medium natural humanoid
Level 4 Skirmisher XP 175
Initiative +8 Senses Perception +3; low-light vision
HP 56; Bloodied 28
AC 18; Fortitude 16, Reflex 17, Will 15
Resist 9 fire
Speed 6
(⚔) Dagger (standard, at-will) ✦ Weapon
+10 vs AC; (+11 against a bloodied target)1d4+1 damage.
Combat Advantage
Narrows deals an extra 2d6 damage on melee attacks against any target he has combat advantage against.
Cloak of Shadows (immediate interrupt, when an enemy makes an opportunity attack against narrows; at-will)
Attacker is blinded (save ends).
Infernal Wrath (minor; encounter)
Narrows gains a +1 power bonus to its next attack roll against an enemy that hit it since the Narrow's last turn. If the attack hits and deals damage, he deals an extra 2 damage.
Alignment Evil Languages Common, Supernal
Skills Acrobatics +11, Bluff +11, Stealth +13
Str 13 (+3) Dex 18 (+6) Wis 12 (+3)
Con 16 (+5) Int 10 (+2) Cha 14 (+4)
Equipment: dagger , leather armor .
Published in Forgotten Realms Campaign Guide, page(s) 31.