Veserab - Monsters

Veserab
Large shadow beast (mount)
Level 6 Lurker XP 250

Initiative +11        Senses Perception +11; blindsight 20
HP 60; Bloodied 30
AC 20; Fortitude 20, Reflex 17, Will 17
Immune noxious breath
Speed 4, fly 8

(⚔) Bite (standard, at-will)

+11 vs AC; 2d6+5 damage.

(⚔) Wing Claw (standard, at-will)

+11 vs AC; 1d6+5 damage.

Noxious Breath (standard, encounter) ✦ Poison, Zone

Close blast 4; +9 vs Fortitude; 2d6+3 poison damage, and the target takes a -2 penalty to all defenses until the end of the veserab's next turn. This power creates a zone of black, noxious fumes that remains in place until the end of the encounter. This zone blocks line of sight, and a creature that enters or ends its turn in the zone takes 5 poison damage. Veserabs are immune to this power's effects.

Diving Wing Rake (standard, at-will)

The veserab makes a charge attack, making two wing claw attacks. After attacking, the veserab moves up to 1 square and lands in an unoccupied space.

Dark Wings (at-will)

When mounted by a friendly rider of 6th level or higher, the veserab grants its rider gains resist 5 poison and is immune to the effects of any veserab's noxious breath.

Combat Advantage

The veserab deals an extra 1d6 damage on melee attacks against any target it has combat advantage against.

Alignment Unaligned        Languages -
Skills Stealth +12
Str 20 (+8)      Dex 18 (+7)      Wis 17 (+6)
Con 17 (+6)      Int 2 (-1)      Cha 4 (0)


Published in Forgotten Realms Campaign Guide, page(s) 263.