Watcher of the Night
"You have no secrets from me."
Prerequisite: Eladrin, rogue classYou know the secrets that people try to keep behind closed doors. With the threat of the Underdark lurking behind every corner, your vigilance is all that stands between a peaceful life for your people and their total annihilation.
WATCHER OF THE NIGHT PATH FEATURES
Against the Shadows (11th level): You ignore concealment when attacking adjacent creatures.Watcher of the Night's Action (11th level): When you spend an action point to take an extra action, you also gain a +5 power bonus to Stealth and Perception checks (including passive Perception checks) until the end of your next turn.
Shadowslayer (16th level): While you have any concealment, you can deal your Sneak Attack damage when you make an opportunity attack against a target granting combat advantage, even if you miss.
Arcane BladeWatcher of the Night Attack 11
You snatch arcane power from the Feywild, wreathing your dagger in energy.
Encounter ✦ Arcane, Martial, Weapon ; Varies
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Special: Choose cold, fire, lightning, or thunder whenever you use this power. Your choice determines the power's damage type.
Attack: Dexterity vs. Reflex
Hit: 3[W] + Dexterity modifier damage.
Update (6/28/2011)
Changed to match July update.
No More SecretsWatcher of the Night Utility 12
You find the weak point in an enemy's defenses and exploit it.
Daily ✦ Martial
Minor Action Close burst 10
Target: One enemy in the burst
Effect: The target gains vulnerable 10 cold, vulnerable 10 fire, vulnerable 10 lightning, or vulnerable 10 thunder (your choice) until the end of your next turn.
Glaring WoundWatcher of the Night Attack 20
Your blade cuts deep, leaving a gaping wound.
Daily ✦ Martial, Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding a crossbow, a light blade, or a sling.
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 3[W] + Dexterity modifier damage, and the target is slowed and takes ongoing 10 damage (save ends both).
Miss: Half damage.
Effect: The target gains vulnerability 10 to attacks with the weapon keyword (save ends).
Published in Dragon Magazine Annual, Dragon Magazine 366, page(s) 15.