Hexer
"Art can be created in any medium. Painters draw images on canvas, bards write epic narratives, and musicians compose sweet harmonies. I spit curses of such beauty and potency that all who hear them are stricken."
Prerequisite: WarlockAny warlock can scream “I curse you!” but in your opinion, such curses are shallow and meaningless. Such a simple, insubstantial curse is a betrayal of the warlock's ability to channel arcane might wrested from primeval entities. A normal curse might be enough to make an enemy quail, but you believe a curse should curdle the blood and elicit wide-eyed, slack-jawed shock.
You have delved deeply into the intricacies of crafting curses. You have discovered that greater effects can be wrung from a well-placed curse than most warlocks realize. When you place a hex, your foes reel from the power of your curse. You have learned to weave your spells with your curses and your curses with your spells. Your body and mind resonate with the damning curses you articulate. When you speak, all who hear your words flinch.
HEXER PATH FEATURES
Damning Curse (11th level): When you spend an action point to take an extra action, each creature under your Warlock's Curse takes a -2 penalty to attack rolls until the end of your next turn.Greater Hex (11th level): Instead of placing your Warlock's Curse on the nearest enemy to you that you can see, you can place your Warlock's Curse on any single enemy within 5 squares that you can see.
Walking Curse (16th level): Whenever your Warlock's Curse deals damage to a creature, you can slide that creature 1 square.
HexblastHexer Attack 11
You scream an eerie curse that harms your enemies' minds more than their ears.
Encounter ✦ Arcane, Implement, Psychic
Standard Action Close blast 5
Target: Each enemy in the blast
Attack: Charisma or Constitution vs. Will
Effect: You can place your Warlock's Curse on the target.
Hit: 1d8 + Charisma or Constitution modifier psychic damage.
Vengeful HexHexer Utility 12
You balefully eye the enemy who shot you. The creature might think itself beyond your reach, but it's wrong.
Encounter ✦ Arcane
Immediate Reaction Ranged 10
Trigger: An enemy hits or misses you with a ranged or area attack
Target: The triggering enemy
Effect: You place your Warlock's Curse on the target.
Hex of AbandonmentHexer Attack 20
Your foe imagines that you and your allies are manifestations of its worst nightmare that have come to torment and murder it.
Daily ✦ Arcane, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: Charisma or Constitution vs. Will
Hit: 3d10 + Charisma or Constitution modifier psychic damage.
Effect: Until the end of the encounter, you can place your Warlock's Curse on each enemy that ends its turn adjacent to the target, and that enemy takes 2d6 damage when you curse it.
Published in Arcane Power, page(s) 92.