Daggermaster
Prerequisite: RogueYou and your dagger become one as you master the intricacies of battling with the blade. You are an expert with the dagger, able to employ your weapon in ways that no lesser rogue can match.
DAGGERMASTER PATH FEATURES
Dagger Precision (11th level): When you use a rogue or a daggermaster attack power with a dagger, the power can score a critical hit on a roll of 18–20.Daggermaster's Action (11th level): You can spend an action point to reroll an attack roll or a damage roll you make using a dagger, instead of taking an extra action.
Dagger Advantage (16th level): When you score a critical hit with a dagger, the target grants combat advantage to you until the end of your next turn.
Critical OpportunityDaggermaster Attack 11
Your first attack deals a critical wound, so you follow the attack with another strike.
Encounter ✦ Martial, Weapon
Minor Action Melee weapon
Requirement: You must be wielding a dagger and must have scored a critical hit with a dagger against an enemy during this turn.
Target: The enemy you critically hit
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage.
Update (10/4/2011)
Updated in Class Compendium.
Meditation of the BladeDaggermaster Utility 12
With a moment of concentration, you focus your will into the point of your blade.
Daily ✦ Martial
Minor Action Personal
Effect: Until the end of the encounter, your dagger's damage die increases by one size.
Update (10/4/2011)
Updated in Class Compendium.
Deep Dagger WoundDaggermaster Attack 20
Your dagger springs forward, plunging deep into your foe.
Daily ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a dagger.
Target: One creature
Attack: Dexterity vs. AC
Hit: 4[W] + Dexterity modifier damage, and ongoing 10 damage (save ends). On a critical hit, ongoing 20 damage (save ends).
Miss: 2[W] + Dexterity modifier damage.
Update (10/4/2011)
Updated in Class Compendium.
(10/4/2011)
Updated in Class Compendium.
Published in Player's Handbook, page(s) 127, Class Compendium.