Hospitaler
"I am a healer and a defender, an inspiration to my allies and a fearful visage to my foes."
Prerequisite: Paladin classYour spiritual path leads you to specialize in the healing arts. You increase the healing you provide to allies as you become a shining beacon of hope on the battlefield. You embody mercy and care, bringing aid to the wounded and cleansing life to those near death—especially when you turn damage against a foe into healing for a friend.
HOSPITALER PATH FEATURES
Hospitaler's Action (11th level): When you spend an action point to take an extra action, each ally within 5 squares regains hit points equal to your Wisdom modifier.Hospitaler's Blessing (11th level): When an enemy that you currently challenge makes an attack against one of your allies that does not include you, whether the attack hits or misses, that ally regains hit points equal to one-half your level + your Wisdom modifier.
Hospitalers' Care (16th level): You add your Charisma modifier to the healing provided each time you use your lay on hands power.
Warding BlowHospitaler Attack 11
You strike a foe you have challenged, bringing hope and encouragement to nearby allies.
Encounter ✦ Divine, Weapon
Standard Action Melee weapon
Target: One creature that is marked by you
Attack: Charisma vs. AC
Hit: 2[W] + Charisma modifier damage, and each ally within 5 squares of you can make a saving throw.
Healing FontHospitaler Utility 12
A short prayer imbues your weapon with healing power, so that whenever it strikes an enemy it heals an ally.
Daily ✦ Divine, Healing
Minor Action Personal
Effect: Until the end of this encounter, when you attack on your turn and hit at least one enemy, you heal an ally. Choose one ally within 10 squares of you. That ally regains a number of hit points equal to 1d6 x your Wisdom modifier.
Revision (7/28/2008)
Replace "[ts]" with "x" in last sentence of Effect text.
Life-Giving SmiteHospitaler Attack 20
You imbue your weapon with radiant power, and as you strike at a foe the power of the attack heals an ally.
Daily ✦ Divine, Healing, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Charisma vs. Fortitude
Hit: 4[W] + Charisma modifier radiant damage.
Effect: Choose one ally within 10 squares of you. The ally can spend a healing surge. Add your Charisma modifier to the hit points regained.
Published in Player's Handbook, page(s) 101.