Gatekeeper of the Golden Palace
"Stand with me—and by the fires of Hestavar, we'll drop them one by one!"
Prerequisite: Must worship ErathisYou exemplify the virtues of Erathis. In life, you abide by and enforce the laws of your people. You have defended your home against myriad creeping evils and brought light to the dark places in the world. In battle, you know you are only as powerful as the warriors who fight beside you, and you strive to guide them to victory just as fervently as you take up a weapon. Erathis has taken special notice of your devotion and your prowess, and she has blessed you with a powerful touch of her golden light.
To be a gatekeeper of the golden palace, as you are, one does not need a specific power source or skill set. One needs only to value the lives of their allies as strongly as their own, and to know that it is more important for an arrow to strike its target than it is to be the one who fires the arrow. With your allies at your side and Erathis in your heart, you intend to litter the battlefield with fallen enemies—even if you never lift a sword.
GATEKEEPER OF THE GOLDEN PALACE PATH FEATURES
Communal Action (11th level): You can spend an action point to give an ally adjacent to you an action point.Strength in Numbers (11th level): You and any ally adjacent to you gain a bonus to saving throws equal to the number of allies adjacent to you.
One for All (16th level): When you end your turn, each ally adjacent to you can make a saving throw.
Ignite the ForgeGatekeeper of the Golden Palace Attack 11
Divine flames course ahead of your attack and leap to your friends' weapons and implements, wreathing them in shining flame.
Encounter ✦ Divine, Fire, Radiant ; Implement or Weapon
Standard Action Personal
Effect: You use an at-will attack power. If you hit, the damage is fire and radiant damage. Each ally adjacent to you gains a +5 power bonus to damage rolls until the end of your next turn and the damage they deal is fire and radiant damage.
Hestavar's BlessingGatekeeper of the Golden Palace Utility 12
You sway an ally's fortune with a simple blessing from the Bright City.
Encounter ✦ Divine
Minor Action Melee 1
Target: One ally
Effect: The target can make a saving throw or spend a healing surge. In addition, the target can shift 3 squares to a square adjacent to at least one of his or her allies as a free action.
Citizen's ArrestGatekeeper of the Golden Palace Attack 20
You are wreathed in crackling bolts of Erathis's might, empowering your normal spells or attacks. As you spend the power, it leaves a spark in each of your allies.
Daily ✦ Divine, Radiant ; Implement or Weapon
Standard Action Personal
Effect: You use an at-will attack power. Choose one target of the attack. If you hit that target, it is stunned (save ends). If you miss that target, it is dazed (save ends). If you hit or miss that target, until the end of the encounter when an ally adjacent to you hits the target, that ally can push the target 2 squares or slow the target until the end of its next turn.
Published in Dragon Magazine 387, page(s) 62.