Living Gate - Powers

Living GateSpell Commander Attack 20

You alter the enchantments you have placed on your ally, transforming him or her into a living nexus through which others can travel.

Daily   ✦     Arcane, Weapon
Standard Action      Ranged weapon

Primary Target: One ally within 5 squares of you

Effect: You make the following attack, using the primary target's space as the origin square of the attack.

  Secondary Target: One creature

  Secondary Attack: Intelligence vs. AC

  Hit: 4[W] + Intelligence modifier damage.

  Miss: Half damage

Effect: Until the end of the encounter, you can use the power Living Gate Teleport.

Living Gate Teleport

At-Will ✦     Arcane, Weapon
Move Action      Close burst 10

Requirement: The power Living Gate must be active in order to use this power.

Tertiary Target: You or one ally in the burst

Effect: If the tertiary target is adjacent to the primary target, the tertiary target teleports 6 squares. Otherwise, the tertiary target teleports 10 squares into an unoccupied space adjacent to the primary target.


Published in Dragon Magazine 381, page(s) 64.