Unconquered Redoubt - Powers

Unconquered RedoubtRunepriest Attack 9

With a mighty swing, you place the rune of the unconquered redoubt into the ground. The blast knocks your enemies back as your magic weaves a defense.

Daily   ✦     Divine, Radiant, Weapon, Zone
Standard Action      Close blast 5

Target: Each enemy in the blast

Attack: Strength vs. Fortitude

Hit: 1[W] + Strength modifier radiant damage, and you push the target 4 squares.

Miss: Half damage, and you push the target 1 square.

Effect: The blast creates a zone that lasts until the end of your next turn. While within the zone, you and your allies gain a +2 power bonus to AC and resist 5 to all damage against close attacks and area attacks.

Sustain Minor: The zone persists.


Published in Player's Handbook 3, page(s) 106.