Call of Iron - Powers

Call of IronMaster of the Forge Attack 11

As you strike your foe, you awaken within your allies' weapons and armor the indomitable power of iron.

Encounter   ✦     Divine, Runic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Strength vs. AC

Hit: 2[W] + Strength modifier damage.

  Rune of Destruction: Until the end of your next turn, each ally who hits the target with a weapon attack deals 1[W] extra damage.

  Rune of Protection: Each ally within 5 squares of you gains a +2 power bonus to AC, or a +4 power bonus if the ally is wearing heavy armor. The bonus lasts until the end of your next turn.


Published in Player's Handbook 3, page(s) 114.