Elemental Justice - Powers

Elemental JusticeElemental Priest Attack 7

When an ally falls victim to an attack, the elementals leap to your companion's defense.

Encounter   ✦     Conjuration, Implement, Primal
Standard Action      Ranged 10

Effect: You conjure an elemental that lasts until the end of your next turn. You and allies gain a +1 power bonus to attack rolls while adjacent to the elemental. As a standard action, you can make a melee 1 attack from the elemental's square.

  Target: One creature

  Attack: Primary ability vs. Will

  Hit: 2d8 + ability modifier damage, plus 2 damage for each bloodied ally with line of sight to the elemental. In addition, you slide the target 3 squares to a square adjacent to the elemental.

  Effect: The elemental is dismissed.

Level 17:

  Hit: As above, but 3d8 + ability modifier damage, plus 3 damage for each bloodied ally with line of sight to the elemental.

Level 27:

  Hit: As above, but 4d8 + ability modifier damage, plus 4 damage for each bloodied ally with line of sight to the elemental.


Published in Dark Sun Campaign Setting, page(s) 47.