Summon Couatl - Powers

Summon CouatlWizard Attack 19

An ancient incantation summons a benevolent, winged, snakelike couatl to your aid.

Daily   ✦     Arcane, Implement, Lightning, Radiant, Summoning
Minor Action      Ranged 10

Effect: You summon a Large couatl in an unoccupied space within range. The couatl has speed 6, fly 8 (hover), and is immune to being immobilized or restrained. You can give the couatl the following special command.

  Standard Action: Ranged 20; targets one creature; Intelligence vs. Reflex; 2d10 + Intelligence modifier lightning and radiant damage, or 3d10 + Intelligence modifier lightning and radiant damage against demons.

Intrinsic Nature: If you haven't given the couatl any commands by the end of your turn, it shifts 1 square and attacks the nearest creature within range. In addition, you take 10 radiant damage and the couatl pushes you 2 squares.

Symbiosis: While the summoned couatl is present, if you take radiant damage from a creature other than the couatl you summoned, your attacks deal 2d6 extra radiant damage until the end of your next turn. Additionally, you make saving throws against immobilized and restrained conditions at the start of your turn as well as at the end of your turn.


Published in Dragon Magazine 385, page(s) 56.