Summon BalorWizard Attack 29
The very air screams as if in pain and the ground cracks and blackens as reality struggles against the emergence of the terrible fiend called forth by your magic.
Daily ✦ Arcane, Fire, Implement, Lightning, Summoning
Minor Action Ranged 10
Effect: You summon a Huge balor in an unoccupied space within range. The balor has a speed of 8, a fly speed of 12 (clumsy), resist 25 fire, and creatures that start their turns within 2 squares of the balor take 10 fire damage. You can give the balor the following special command.
Standard Action: Melee 5; targets one creature; Intelligence vs. Reflex; 4d10 + Intelligence modifier fire and lightning damage, and the balor slides the target 5 squares into an unoccupied space adjacent to the balor.
Intrinsic Nature: If you haven't given the balor any commands by the end of your turn, it attacks the nearest creature within its reach. If there are no creatures within its reach it moves its speed toward the nearest enemy. Additionally, if you are within its reach, the balor makes its melee attack against you.
Symbiosis: While the summoned balor is present, each creature that hits you with melee attacks take 10 fire damage, and you deal 15 extra fire and lightning damage with basic, at-will, and encounter powers.
Published in Dragon Magazine 385, page(s) 57.