Shrieking Wind Spirits - Powers

Shrieking Wind SpiritsShaman Attack 5

The shrieking desert winds gather about your spirit companion, which you then dismiss to unleash a storm that leaves your enemies reeling.

Daily   ✦     Implement, Primal, Spirit, Zone
Standard Action      Close burst spirit 2

Primary Target: Each enemy in the burst

Primary Attack: Wisdom vs. Fortitude

Hit: 2d6 + Wisdom modifier damage, and you slide the primary target 3 squares. The primary target is dazed (save ends).

Effect: Your spirit companion disappears. The burst creates a zone that lasts until the end of your next turn. While the zone persists, you can use the Shrieking Wind Attack power using the burst's origin square as the power's origin square.

Sustain Minor: The zone persists.

Shrieking Wind Attack

Daily ✦     Implement, Primal, Spirit, Zone
Opportunity Action      Close burst 2

Requirement: The power Shrieking Wind Spirits must be active in order to use this power.

Trigger: An enemy ends its turn within the zone.

Secondary Target: The triggering enemy in the burst

Secondary Attack: Wisdom vs. Fortitude

Hit: You slide the secondary target 3 squares.


Published in Dark Sun Campaign Setting, page(s) 91.