Guarded Prison - Powers

Guarded PrisonArdent Attack 3

You constrain the target's mind, making it imagine walls on all sides each time it tries to move.

At-Will   ✦     Augmentable, Psionic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Charisma vs. AC

Hit: 1[W] + Charisma modifier damage, and on its next turn the target cannot use move actions to walk or run.

Augment 1

Hit: As above, and if the target shifts before the start of your next turn, each ally adjacent to you gains a +2 power bonus to all defenses until the end of your next turn.

Augment 2

Hit: 2[W] + Charisma modifier damage. If the target willingly moves or shifts before the start of your next turn, one ally adjacent to you or the target can make a basic attack against the target as an immediate interrupt.


Published in Psionic Power, page(s) 13.