Give Chase - Powers

Give ChaseBattlemind Attack 7

Your attack keeps an enemy's attention on you as you stay in motion around it.

At-Will   ✦     Augmentable, Psionic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Constitution vs. AC

Hit: 1[W] + Constitution modifier damage, and you mark the target until the end of your next turn. If the target triggers your blurred step power before the end of your next turn, you shift 1 extra square with that power.

Augment 1

Hit: 1[W] + Constitution modifier damage, and you mark the target until the end of your next turn.

Effect: If the target triggers your blurred step power before the end of your next turn, you shift a number of extra squares equal to your Wisdom modifier with that power.

Augment 2

Keyword: Teleportation

Hit: 2[W] + Constitution modifier damage, and you mark the target until the end of your next turn.

Effect: If the target triggers your blurred step power before the end of your next turn, you can teleport 5 squares with that power instead of shifting.


Published in Psionic Power, page(s) 40.